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	<id>https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=Armor</id>
	<title>Armor - Revision history</title>
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	<updated>2026-05-11T16:49:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://legendwiki.com/index.php?title=Armor&amp;diff=1959&amp;oldid=prev</id>
		<title>Vicerious at 17:43, 27 September 2017</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Armor&amp;diff=1959&amp;oldid=prev"/>
		<updated>2017-09-27T17:43:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:43, 27 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light armor&amp;#039;&amp;#039;&amp;#039; provides a +1 [[Gameplay Basics#Modifiers|item bonus]] to [[Armor Class]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Light armor&amp;#039;&amp;#039;&amp;#039; provides a +1 [[Gameplay Basics#Modifiers|item bonus]] to [[Armor Class]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Heavy  armor&amp;#039;&amp;#039;&amp;#039;  provides  a  +2  [[Gameplay Basics#Modifiers|item bonus]] to [[Armor Class]], but inflicts a -1 penalty on [[Reflex]] saves because it tends to limit the wearer’s flexibility and mobility.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Heavy  armor&amp;#039;&amp;#039;&amp;#039;  provides  a  +2  [[Gameplay Basics#Modifiers|item bonus]] to [[Armor Class]], but inflicts a -1 penalty on [[Reflex]] saves because it tends to limit the wearer’s flexibility and mobility.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Equipment]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Armor&amp;diff=245&amp;oldid=prev</id>
		<title>Vicerious: Created page with &quot;Armor in Legend has been greatly condensed, in keeping with our general philosophy of basing characters&#039; statistics primarily on the character instead of on external sources....&quot;</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Armor&amp;diff=245&amp;oldid=prev"/>
		<updated>2017-07-25T02:04:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Armor in Legend has been greatly condensed, in keeping with our general philosophy of basing characters&amp;#039; statistics primarily on the character instead of on external sources....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Armor in Legend has been greatly condensed, in keeping with our general philosophy of basing characters&amp;#039; statistics primarily on the character instead of on external sources.&lt;br /&gt;
&lt;br /&gt;
Mundane armor comes in two kinds:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Light armor&amp;#039;&amp;#039;&amp;#039; provides a +1 [[Gameplay Basics#Modifiers|item bonus]] to [[Armor Class]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heavy  armor&amp;#039;&amp;#039;&amp;#039;  provides  a  +2  [[Gameplay Basics#Modifiers|item bonus]] to [[Armor Class]], but inflicts a -1 penalty on [[Reflex]] saves because it tends to limit the wearer’s flexibility and mobility.&lt;/div&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
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