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	<title>Discipline of the Dragon - Revision history</title>
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	<updated>2026-05-11T16:49:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Vicerious: Created page with &quot;==Discipline of the Dragon==  ==Circles== ===1&lt;sup&gt;st&lt;/sup&gt; Circle - {{Ability|Dance of the Sun and Moon}}=== You embark upon the path of the Careful Sun or the Reckless Moon....&quot;</title>
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		<updated>2017-08-09T14:44:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Discipline of the Dragon==  ==Circles== ===1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Dance of the Sun and Moon}}=== You embark upon the path of the Careful Sun or the Reckless Moon....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Discipline of the Dragon==&lt;br /&gt;
&lt;br /&gt;
==Circles==&lt;br /&gt;
===1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Dance of the Sun and Moon}}===&lt;br /&gt;
You embark upon the path of the Careful Sun or the Reckless Moon. Choose one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Careful Sun:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Encounter}}, when you make a successful [[Fortitude]] or [[Will]] save against an offensive action that would normally have a lesser effect on a successful save (such as a [[spell]] with a save of &amp;quot;Fortitude half&amp;quot;), you may instead ignore the effect entirely.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Reckless Moon:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Encounter}}, when you make a successful [[Reflex]] saving throw against an offensive action that would normally have a lesser effect on a successful save (such as a spell with a save of &amp;quot;Reflex half&amp;quot;), you may instead ignore the effect entirely.&lt;br /&gt;
&lt;br /&gt;
===2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Circle - {{Ability|Obsidian Mind}}===&lt;br /&gt;
Monks learn to protect their minds from the clouds of fear. You gain {{Bracket|Immunity}} to {{Bracket|Fear}} effects and the in-combat use of the [[Intimidate]] skill.&lt;br /&gt;
&lt;br /&gt;
===3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Circle - {{Ability|Stance of the Falling Star}}===&lt;br /&gt;
When knocked down, you are quick to get up for another exchange of punches and kicks. You gain {{Bracket|Immunity}} to the {{Bracket|Prone}} condition. In addition, as a [[swift action]], you may become {{Bracket|Covered}} for one {{Bracket|Round}}.&lt;br /&gt;
&lt;br /&gt;
===4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Diamond Soul}}===&lt;br /&gt;
You have [[Resistance]] to energy and magic damage.&lt;br /&gt;
&lt;br /&gt;
===5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Cloak of the Sun and Moon}}===&lt;br /&gt;
Your devotion to the Careful Sun or Reckless Moon provides additional benefits. Choose one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Careful Sun:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to effects with the {{Bracket|Binding}} descriptor.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Reckless Moon:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Encounter}}, when you make a [[Reflex]] saving throw against an offensive action that normally deals half damage on a successful save, you may take no damage from that offensive action instead on a successful save, or take half damage from that offensive action instead on a failed save.&lt;br /&gt;
&lt;br /&gt;
===6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Jade Heart}}===&lt;br /&gt;
You can absorb dark and harmful energies without suffering any ill effects. You gain {{Bracket|Immunity}} to {{Bracket|Energy drained}} and {{Bracket|Vulnerability}}, and to {{Bracket|Negative}} effects.&lt;br /&gt;
&lt;br /&gt;
===7&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Scales of Gems}}===&lt;br /&gt;
Once per {{Bracket|Encounter}}, as a [[swift action]], you may harden your hide to absorb devastating attacks without harm. Until the beginning of your next turn, you gain {{Bracket|Immunity}} to damage and to the {{Bracket|Sickened}}, {{Bracket|Nauseated}}, {{Bracket|Dazed}}, and {{Bracket|Stunned}} conditions.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official Track]]&lt;br /&gt;
[[Category:Class Track]]&lt;br /&gt;
[[Category:Track]]&lt;br /&gt;
[[Category:Monk]]&lt;/div&gt;</summary>
		<author><name>Vicerious</name></author>
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