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	<title>Perception - Revision history</title>
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	<updated>2026-05-08T03:26:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://legendwiki.com/index.php?title=Perception&amp;diff=769&amp;oldid=prev</id>
		<title>Vicerious: Created page with &quot;==Perception (Wis)== Perception is your character&#039;s ability to sense your surroundings and the intentions of your opponent.  You make Perception checks to detect traps or to o...&quot;</title>
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		<updated>2017-08-06T01:13:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Perception (Wis)== Perception is your character&amp;#039;s ability to sense your surroundings and the intentions of your opponent.  You make Perception checks to detect traps or to o...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Perception (Wis)==&lt;br /&gt;
Perception is your character&amp;#039;s ability to sense your surroundings and the intentions of your opponent.&lt;br /&gt;
&lt;br /&gt;
You make Perception checks to detect traps or to observe your surroundings to detect clues or anomalies in your environment. Some abilities and vision modes also allow you to make a special Perception check to detect a creature or creatures using the [[Stealth]] skill; in such cases, the [[DC]] for your Perception check is 10 + the creature&amp;#039;s total Stealth modifier. You can also use Perception to identify sabotage; in this case, the DC is equal to the [[Larceny]] result of the saboteur.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;In a combat encounter,&amp;#039;&amp;#039;&amp;#039; you can make a Perception check as part of a [[move action]] to inflict a -2 penalty to the [[saves]] of an opponent within {{Bracket|Long}} range until the beginning of your next turn. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;In a social encounter,&amp;#039;&amp;#039;&amp;#039; you can make a Perception check when attempting to evaluate the truth of your opponent&amp;#039;s claims and the vulnerabilities of your opponents.&lt;br /&gt;
&lt;br /&gt;
In either case, the [[DC]] is equal to 10 + the [[level]] of the opponent + the opponent&amp;#039;s [[Charisma]] modifier.&lt;br /&gt;
&lt;br /&gt;
[[Category:Interaction Skills]]&lt;/div&gt;</summary>
		<author><name>Vicerious</name></author>
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