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	<id>https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=Sentient_Construct</id>
	<title>Sentient Construct - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=Sentient_Construct"/>
	<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;action=history"/>
	<updated>2026-05-11T14:58:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=2041&amp;oldid=prev</id>
		<title>Vicerious: /* Sentient Construct */</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=2041&amp;oldid=prev"/>
		<updated>2018-12-12T21:09:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Sentient Construct&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:09, 12 December 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sentient Construct==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Sentient Construct==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:RaceChassis&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Template:RaceChassis&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|abilities=+2 Con +2 Int or Dex -2 Cha&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|abilities=+2 Con&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;+2 Int or Dex&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;-2 Cha&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=Construct&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=Construct&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|bonuses={{Bracket|Darkvision}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|bonuses={{Bracket|Darkvision}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=2034&amp;oldid=prev</id>
		<title>Vicerious: /* 5th Circle - {{Ability|Auxillary Systems}} */ typo fix</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=2034&amp;oldid=prev"/>
		<updated>2018-12-12T14:43:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;5th Circle - {{Ability|Auxillary Systems}}: &lt;/span&gt; typo fix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:43, 12 December 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Precise Logic:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to effects with the {{Bracket|Mind-affecting}} descriptor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Precise Logic:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to effects with the {{Bracket|Mind-affecting}} descriptor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Suppressive Fire:&#039;&#039;&#039; As a [[move action]], you may create a [[line]] with a length of your {{Bracket|Medium}} range originating from you that deals 2d4 times your [[KOM|Key Offensive Modifier] damage to creatures within the area and knocks them {{Bracket|Prone}}. A successful [[Reflex]] save ([[DC]] 10 + 1/2 your [[level]] + your KOM) negates the [Prone] condition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Suppressive Fire:&#039;&#039;&#039; As a [[move action]], you may create a [[line]] with a length of your {{Bracket|Medium}} range originating from you that deals 2d4 times your [[KOM|Key Offensive Modifier&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;] damage to creatures within the area and knocks them {{Bracket|Prone}}. A successful [[Reflex]] save ([[DC]] 10 + 1/2 your [[level]] + your KOM) negates the [Prone] condition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Upgraded Chassis}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===6&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Upgraded Chassis}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=1836&amp;oldid=prev</id>
		<title>Vicerious: /* 3rd Circle - {{Ability|Onboard Radar}} */</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=1836&amp;oldid=prev"/>
		<updated>2017-09-27T15:06:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;3rd Circle - {{Ability|Onboard Radar}}&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:06, 27 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sensor Suite:&amp;#039;&amp;#039;&amp;#039; Your advanced senses enable you to penetrate illusions that would fool organic creatures. You gain {{Bracket|Immunity}} to effects with the {{Bracket|Figment}} descriptor. You also gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range and {{Bracket|Blindsight}} out to {{Bracket|Melee}} range.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sensor Suite:&amp;#039;&amp;#039;&amp;#039; Your advanced senses enable you to penetrate illusions that would fool organic creatures. You gain {{Bracket|Immunity}} to effects with the {{Bracket|Figment}} descriptor. You also gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range and {{Bracket|Blindsight}} out to {{Bracket|Melee}} range.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Targeting System:&#039;&#039;&#039; You gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range. Whenever you use [Tremorsense] to image the area, you gain a +2 bonus to [[attack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rolls&lt;/del&gt;]] against any opponent within your [Tremorsense] that {{Bracket|Round}}, and whenever you deal damage with an attack to an opponent within your [Tremorsense] that [Round], you deal 1d4 additional damage with the {{Bracket|Precision}} descriptor per circle of Sentient Construct.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Targeting System:&#039;&#039;&#039; You gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range. Whenever you use [Tremorsense] to image the area, you gain a +2 bonus to [[attack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/ins&gt;against any opponent within your [Tremorsense] that {{Bracket|Round}}, and whenever you deal damage with an attack to an opponent within your [Tremorsense] that [Round], you deal 1d4 additional damage with the {{Bracket|Precision}} descriptor per circle of Sentient Construct.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Defensive Matrix}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Circle - {{Ability|Defensive Matrix}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=666&amp;oldid=prev</id>
		<title>Vicerious at 02:16, 3 August 2017</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=666&amp;oldid=prev"/>
		<updated>2017-08-03T02:16:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:16, 3 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Official Race]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Official Race]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Race]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Race]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Fury]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Precision]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=625&amp;oldid=prev</id>
		<title>Vicerious at 19:52, 2 August 2017</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=625&amp;oldid=prev"/>
		<updated>2017-08-02T19:52:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:52, 2 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Line 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Targeting System:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range. Whenever you use [Tremorsense] to image the area, you gain a +2 bonus to [[attack rolls]] against any opponent within your [Tremorsense] that {{Bracket|Round}}, and whenever you deal damage with an attack to an opponent within your [Tremorsense] that [Round], you deal 1d4 additional damage with the {{Bracket|Precision}} descriptor per circle of Sentient Construct.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Targeting System:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range. Whenever you use [Tremorsense] to image the area, you gain a +2 bonus to [[attack rolls]] against any opponent within your [Tremorsense] that {{Bracket|Round}}, and whenever you deal damage with an attack to an opponent within your [Tremorsense] that [Round], you deal 1d4 additional damage with the {{Bracket|Precision}} descriptor per circle of Sentient Construct.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===4&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Defensive Matrix}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===4&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Defensive Matrix}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Spell Disruption:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Resistance}} to energy and magic damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Spell Disruption:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Resistance}} to energy and magic damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Active Stabilizers:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Resistance}} to physical damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Active Stabilizers:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Resistance}} to physical damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===5&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Auxillary Systems}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===5&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Auxillary Systems}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Precise Logic:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to effects with the {{Bracket|Mind-affecting}} descriptor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Precise Logic:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to effects with the {{Bracket|Mind-affecting}} descriptor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Suppressive Fire:&amp;#039;&amp;#039;&amp;#039; As a [[move action]], you may create a [[line]] with a length of your {{Bracket|Medium}} range originating from you that deals 2d4 times your [[KOM|Key Offensive Modifier] damage to creatures within the area and knocks them {{Bracket|Prone}}. A successful [[Reflex]] save ([[DC]] 10 + 1/2 your [[level]] + your KOM) negates the [Prone] condition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Suppressive Fire:&amp;#039;&amp;#039;&amp;#039; As a [[move action]], you may create a [[line]] with a length of your {{Bracket|Medium}} range originating from you that deals 2d4 times your [[KOM|Key Offensive Modifier] damage to creatures within the area and knocks them {{Bracket|Prone}}. A successful [[Reflex]] save ([[DC]] 10 + 1/2 your [[level]] + your KOM) negates the [Prone] condition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===6&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Upgraded Chassis}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===6&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Upgraded Chassis}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Iron Constitution:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to the {{Bracket|Bleeding}}, {{Bracket|Sickened}}, and {{Bracket|Nauseated}} conditions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Iron Constitution:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to the {{Bracket|Bleeding}}, {{Bracket|Sickened}}, and {{Bracket|Nauseated}} conditions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Charged Attack:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Round}} as a [[swift action]], you may charge up energy. Whenever you do so, you gain a bonus to damage you deal with attacks or offensive actions equal to your [[KOM]] for one [Round]. All damage you deal with attacks or offensive actions during that [Round] also ignores 1 point of {{Bracket|Damage reduction}} and {{Bracket|Resistance}} per 2 levels you possess, and may inflict the {{Bracket|Burning}} and {{Bracket|Bleeding}} conditions at your choice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Charged Attack:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Round}} as a [[swift action]], you may charge up energy. Whenever you do so, you gain a bonus to damage you deal with attacks or offensive actions equal to your [[KOM]] for one [Round]. All damage you deal with attacks or offensive actions during that [Round] also ignores 1 point of {{Bracket|Damage reduction}} and {{Bracket|Resistance}} per 2 levels you possess, and may inflict the {{Bracket|Burning}} and {{Bracket|Bleeding}} conditions at your choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===7&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|State of the Art}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===7&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|State of the Art}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select one of the following abilities (this choice is permanent):&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Kinetic Bombardment:&amp;#039;&amp;#039;&amp;#039; As a [[standard action]], you may pick one square within {{Bracket|Medium}} range. You deal 15d6 damage to all creatures within your {{Bracket|Close}} range from that square. Those creatures lose {{Bracket|Flying}} and the the [[Fly]] movement mode for two {{Bracket|Rounds}}. In addition, creatures dealt damage by this ability are {{Bracket|Blown away}} in a direction of your choice. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[KOM|Key Offensive Modifier]]) negates being [Blown away].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Kinetic Bombardment:&amp;#039;&amp;#039;&amp;#039; As a [[standard action]], you may pick one square within {{Bracket|Medium}} range. You deal 15d6 damage to all creatures within your {{Bracket|Close}} range from that square. Those creatures lose {{Bracket|Flying}} and the the [[Fly]] movement mode for two {{Bracket|Rounds}}. In addition, creatures dealt damage by this ability are {{Bracket|Blown away}} in a direction of your choice. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[KOM|Key Offensive Modifier]]) negates being [Blown away].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=397&amp;oldid=prev</id>
		<title>Vicerious: Created page with &quot;{{Template:RaceTrack |fort=Good |ref=Poor |will=Good |kom=Int |kdm=Dex }}  ==Sentient Construct== {{Template:RaceChassis |abilities=+2 Con +2 Int or Dex -2 Cha |type=Construct...&quot;</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Sentient_Construct&amp;diff=397&amp;oldid=prev"/>
		<updated>2017-07-30T13:34:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:RaceTrack |fort=Good |ref=Poor |will=Good |kom=Int |kdm=Dex }}  ==Sentient Construct== {{Template:RaceChassis |abilities=+2 Con +2 Int or Dex -2 Cha |type=Construct...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:RaceTrack&lt;br /&gt;
|fort=Good&lt;br /&gt;
|ref=Poor&lt;br /&gt;
|will=Good&lt;br /&gt;
|kom=Int&lt;br /&gt;
|kdm=Dex&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sentient Construct==&lt;br /&gt;
{{Template:RaceChassis&lt;br /&gt;
|abilities=+2 Con +2 Int or Dex -2 Cha&lt;br /&gt;
|type=Construct&lt;br /&gt;
|bonuses={{Bracket|Darkvision}}&lt;br /&gt;
|feats=[[Wake]]&amp;lt;br&amp;gt; [[Recon]]&amp;lt;br&amp;gt; [[By Will Sustained]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Sentient Constructs vary in form and function much like normal constructs, but are self-aware and capable of reasoning. In fact, most Sentient Constructs are extremely capable of reasoning, if not particularly charismatic.&lt;br /&gt;
&lt;br /&gt;
==Circles==&lt;br /&gt;
===1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Sturdy Frame}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hard to Break:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Encounter}}, if you make a successful [[Fortitude]] or [[Will]] save against an effect that would normally have a lesser effect on a successful save (such as a [[spell]] with a save of &amp;quot;Fortitude half&amp;quot;), you instead ignore the effect entirely.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Harder, Better, Faster, Stronger:&amp;#039;&amp;#039;&amp;#039; You gain a +1 bonus to all damage for every circle of this track that you possess, and a 5 ft. bonus to your movement speed for every even circle of this track that you possess. You also gain a +2 bonus to saves against [[combat maneuvers]].&lt;br /&gt;
&lt;br /&gt;
===2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Circle - {{Ability|Built to Last}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nanites:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Fast healing}} equal to your [[KOM|Key Defensive Modifier]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Heavy Metal:&amp;#039;&amp;#039;&amp;#039; As a [[standard action]], you deal damage equal to your character [[level]] + your [[KOM|Key Offensive Modifier]] to every opponent in {{Bracket|Melee}} range. Opponents dealt damage by this ability are {{Bracket|Knocked down}}. A successful [[Reflex]] save ([[DC]] 10 + 1/2 your level + your Key Offensive Modifier) negates being [Knocked down].&lt;br /&gt;
&lt;br /&gt;
===3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Circle - {{Ability|Onboard Radar}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sensor Suite:&amp;#039;&amp;#039;&amp;#039; Your advanced senses enable you to penetrate illusions that would fool organic creatures. You gain {{Bracket|Immunity}} to effects with the {{Bracket|Figment}} descriptor. You also gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range and {{Bracket|Blindsight}} out to {{Bracket|Melee}} range.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Targeting System:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Tremorsense}} out to {{Bracket|Close}} range. Whenever you use [Tremorsense] to image the area, you gain a +2 bonus to [[attack rolls]] against any opponent within your [Tremorsense] that {{Bracket|Round}}, and whenever you deal damage with an attack to an opponent within your [Tremorsense] that [Round], you deal 1d4 additional damage with the {{Bracket|Precision}} descriptor per circle of Sentient Construct.&lt;br /&gt;
&lt;br /&gt;
===4&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Defensive Matrix}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spell Disruption:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Resistance}} to energy and magic damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Active Stabilizers:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Resistance}} to physical damage.&lt;br /&gt;
&lt;br /&gt;
===5&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Auxillary Systems}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Precise Logic:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to effects with the {{Bracket|Mind-affecting}} descriptor.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Suppressive Fire:&amp;#039;&amp;#039;&amp;#039; As a [[move action]], you may create a [[line]] with a length of your {{Bracket|Medium}} range originating from you that deals 2d4 times your [[KOM|Key Offensive Modifier] damage to creatures within the area and knocks them {{Bracket|Prone}}. A successful [[Reflex]] save ([[DC]] 10 + 1/2 your [[level]] + your KOM) negates the [Prone] condition.&lt;br /&gt;
&lt;br /&gt;
===6&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Upgraded Chassis}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Iron Constitution:&amp;#039;&amp;#039;&amp;#039; You gain {{Bracket|Immunity}} to the {{Bracket|Bleeding}}, {{Bracket|Sickened}}, and {{Bracket|Nauseated}} conditions.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Charged Attack:&amp;#039;&amp;#039;&amp;#039; Once per {{Bracket|Round}} as a [[swift action]], you may charge up energy. Whenever you do so, you gain a bonus to damage you deal with attacks or offensive actions equal to your [[KOM]] for one [Round]. All damage you deal with attacks or offensive actions during that [Round] also ignores 1 point of {{Bracket|Damage reduction}} and {{Bracket|Resistance}} per 2 levels you possess, and may inflict the {{Bracket|Burning}} and {{Bracket|Bleeding}} conditions at your choice.&lt;br /&gt;
&lt;br /&gt;
===7&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|State of the Art}}===&lt;br /&gt;
Select one of the following abilities (this choice is permanent):&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kinetic Bombardment:&amp;#039;&amp;#039;&amp;#039; As a [[standard action]], you may pick one square within {{Bracket|Medium}} range. You deal 15d6 damage to all creatures within your {{Bracket|Close}} range from that square. Those creatures lose {{Bracket|Flying}} and the the [[Fly]] movement mode for two {{Bracket|Rounds}}. In addition, creatures dealt damage by this ability are {{Bracket|Blown away}} in a direction of your choice. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[KOM|Key Offensive Modifier]]) negates being [Blown away].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Big Finish:&amp;#039;&amp;#039;&amp;#039; Three times per {{Bracket|Encounter}}, as a [[move action]], the next time you hit an opponent with an attack, that attack deals 4 additional fury damage per level and inflicts the {{Bracket|Battered}} condition until the end of the [Encounter], and the {{Bracket|Slowed}} condition for two {{Bracket|Rounds}}. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[KOM|Key Offensive Modifier]]) halves the additional damage and negates the [Slowed] condition. This is a {{Bracket|Death}} effect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official Track]]&lt;br /&gt;
[[Category:Racial Track]]&lt;br /&gt;
[[Category:Track]]&lt;br /&gt;
[[Category:Official Race]]&lt;br /&gt;
[[Category:Race]]&lt;/div&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
</feed>