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	<id>https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=Smiting</id>
	<title>Smiting - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=Smiting"/>
	<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Smiting&amp;action=history"/>
	<updated>2026-05-11T14:58:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://legendwiki.com/index.php?title=Smiting&amp;diff=1840&amp;oldid=prev</id>
		<title>Vicerious: /* Smiting: The Seven Circles of War */</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Smiting&amp;diff=1840&amp;oldid=prev"/>
		<updated>2017-09-27T15:08:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Smiting: The Seven Circles of War&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:08, 27 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Smiting: The Seven Circles of War==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Smiting: The Seven Circles of War==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;bonuses &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;track &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;[[Gameplay Basics#Modifiers|fury &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;bonuses]], which stack with other fury bonuses from this track. At the beginning of your turn, you may choose not to benefit from fury bonuses to [[attack &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rolls&lt;/del&gt;]], damage, and save [[DC]]s until the beginning of your next turn. Attacks and abilities that benefit from a fury bonus to attack rolls, damage, or save DCs cannot also deal damage with the {{Bracket|Precision}} descriptor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All bonuses from this track are [[Gameplay Basics#Modifiers|fury bonuses]], which stack with other fury bonuses from this track. At the beginning of your turn, you may choose not to benefit from fury bonuses to [[attack &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/ins&gt;, damage, and save [[DC]]s until the beginning of your next turn. Attacks and abilities that benefit from a fury bonus to attack rolls, damage, or save DCs cannot also deal damage with the {{Bracket|Precision}} descriptor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Circles==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Circles==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Smiting&amp;diff=626&amp;oldid=prev</id>
		<title>Vicerious at 19:52, 2 August 2017</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Smiting&amp;diff=626&amp;oldid=prev"/>
		<updated>2017-08-02T19:52:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:52, 2 August 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The second time you hit a single opponent during your turn, you gain a bonus to damage against that opponent equal to your [[Charisma]] modifier for one {{Bracket|Round}}. The fourth time you hit an opponent during your turn, your bonus to damage against that opponent from this ability increases to twice your [[Charisma]] modifier. (These bonuses apply to damage from the attacks with which you hit the second and fourth time.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The second time you hit a single opponent during your turn, you gain a bonus to damage against that opponent equal to your [[Charisma]] modifier for one {{Bracket|Round}}. The fourth time you hit an opponent during your turn, your bonus to damage against that opponent from this ability increases to twice your [[Charisma]] modifier. (These bonuses apply to damage from the attacks with which you hit the second and fourth time.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===4&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Escalation}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===4&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Escalation}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whenever your Struggle ability activates, you may inflict the {{Bracket|Battered}} condition for one {{Bracket|Round}} on the opponent you hit to activate Struggle. The duration of this condition increases by one {{Bracket|Round}} for every time you hit the opponent again. Additionally, once per [Round], if you hit a [Battered] opponent with an attack, that opponent becomes {{Bracket|Dazed}} for one [Round]. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[Charisma]] modifier) negates the [Dazed] condition.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whenever your Struggle ability activates, you may inflict the {{Bracket|Battered}} condition for one {{Bracket|Round}} on the opponent you hit to activate Struggle. The duration of this condition increases by one {{Bracket|Round}} for every time you hit the opponent again. Additionally, once per [Round], if you hit a [Battered] opponent with an attack, that opponent becomes {{Bracket|Dazed}} for one [Round]. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[Charisma]] modifier) negates the [Dazed] condition.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===5&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Annihilation}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===5&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Annihilation}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you [[Charge]], your attacks gain a bonus to damage equal to your [[Charisma]]  modifier  for  the  duration  of  the {{Bracket|Encounter}}. This ability stacks with itself up to two times.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you [[Charge]], your attacks gain a bonus to damage equal to your [[Charisma]]  modifier  for  the  duration  of  the {{Bracket|Encounter}}. This ability stacks with itself up to two times.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===6&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Scorched Earth}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===6&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|Scorched Earth}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If  you  are  reduced to less than half of your normal maximum [[HP]], your attacks gain a bonus to damage equal to your [[Charisma]] modifier for the duration of the {{Bracket|Encounter}} or until you are healed above that  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If  you  are  reduced to less than half of your normal maximum [[HP]], your attacks gain a bonus to damage equal to your [[Charisma]] modifier for the duration of the {{Bracket|Encounter}} or until you are healed above that  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;threshold.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;threshold.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===7&amp;lt;sup&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;st&lt;/del&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|War Engine}}===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===7&amp;lt;sup&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;th&lt;/ins&gt;&amp;lt;/sup&amp;gt; Circle - {{Ability|War Engine}}===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whenever you hit an opponent with an attack, that opponent becomes {{Bracket|Battered}} and suffers a penalty to its [[AC]] equal to your [[Charisma]] modifier until the end of the {{Bracket|Encounter}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Whenever you hit an opponent with an attack, that opponent becomes {{Bracket|Battered}} and suffers a penalty to its [[AC]] equal to your [[Charisma]] modifier until the end of the {{Bracket|Encounter}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
	<entry>
		<id>https://legendwiki.com/index.php?title=Smiting&amp;diff=543&amp;oldid=prev</id>
		<title>Vicerious: Created page with &quot;==Smiting: The Seven Circles of War== All  bonuses  from  this  track  are  fury  bonuses, which stack with other fury bonuses from this track. A...&quot;</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=Smiting&amp;diff=543&amp;oldid=prev"/>
		<updated>2017-07-31T22:09:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Smiting: The Seven Circles of War== All  bonuses  from  this  track  are  &lt;a href=&quot;/index.php/Gameplay_Basics#Modifiers&quot; title=&quot;Gameplay Basics&quot;&gt;fury  bonuses&lt;/a&gt;, which stack with other fury bonuses from this track. A...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Smiting: The Seven Circles of War==&lt;br /&gt;
All  bonuses  from  this  track  are  [[Gameplay Basics#Modifiers|fury  bonuses]], which stack with other fury bonuses from this track. At the beginning of your turn, you may choose not to benefit from fury bonuses to [[attack rolls]], damage, and save [[DC]]s until the beginning of your next turn. Attacks and abilities that benefit from a fury bonus to attack rolls, damage, or save DCs cannot also deal damage with the {{Bracket|Precision}} descriptor.&lt;br /&gt;
&lt;br /&gt;
==Circles==&lt;br /&gt;
===1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Skirmish}}===&lt;br /&gt;
When you miss on an [[attack roll]] against an opponent, add a +1 bonus to your attack rolls for the duration of the {{Bracket|Encounter}}. This bonus stacks with itself up to the higher of 2 or your [[level]], but cannot be added to more than once per attack.&lt;br /&gt;
&lt;br /&gt;
===2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Circle - {{Ability|Conflict}}===&lt;br /&gt;
Your attacks gain a bonus to damage equal to your [[Charisma]] modifier.&lt;br /&gt;
&lt;br /&gt;
===3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Circle - {{Ability|Struggle}}===&lt;br /&gt;
The second time you hit a single opponent during your turn, you gain a bonus to damage against that opponent equal to your [[Charisma]] modifier for one {{Bracket|Round}}. The fourth time you hit an opponent during your turn, your bonus to damage against that opponent from this ability increases to twice your [[Charisma]] modifier. (These bonuses apply to damage from the attacks with which you hit the second and fourth time.)&lt;br /&gt;
&lt;br /&gt;
===4&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Escalation}}===&lt;br /&gt;
Whenever your Struggle ability activates, you may inflict the {{Bracket|Battered}} condition for one {{Bracket|Round}} on the opponent you hit to activate Struggle. The duration of this condition increases by one {{Bracket|Round}} for every time you hit the opponent again. Additionally, once per [Round], if you hit a [Battered] opponent with an attack, that opponent becomes {{Bracket|Dazed}} for one [Round]. A successful [[Fortitude]] save ([[DC]] 10 + 1/2 your [[level]] + your [[Charisma]] modifier) negates the [Dazed] condition.&lt;br /&gt;
&lt;br /&gt;
===5&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Annihilation}}===&lt;br /&gt;
When you [[Charge]], your attacks gain a bonus to damage equal to your [[Charisma]]  modifier  for  the  duration  of  the {{Bracket|Encounter}}. This ability stacks with itself up to two times.&lt;br /&gt;
&lt;br /&gt;
===6&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|Scorched Earth}}===&lt;br /&gt;
If  you  are  reduced to less than half of your normal maximum [[HP]], your attacks gain a bonus to damage equal to your [[Charisma]] modifier for the duration of the {{Bracket|Encounter}} or until you are healed above that &lt;br /&gt;
threshold.&lt;br /&gt;
&lt;br /&gt;
===7&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; Circle - {{Ability|War Engine}}===&lt;br /&gt;
Whenever you hit an opponent with an attack, that opponent becomes {{Bracket|Battered}} and suffers a penalty to its [[AC]] equal to your [[Charisma]] modifier until the end of the {{Bracket|Encounter}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Official Track]]&lt;br /&gt;
[[Category:Class Track]]&lt;br /&gt;
[[Category:Track]]&lt;br /&gt;
[[Category:Paladin]]&lt;br /&gt;
[[Category:Fury]]&lt;/div&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
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