<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=You_Shall_Not_Pass</id>
	<title>You Shall Not Pass - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://legendwiki.com/index.php?action=history&amp;feed=atom&amp;title=You_Shall_Not_Pass"/>
	<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=You_Shall_Not_Pass&amp;action=history"/>
	<updated>2026-05-08T02:42:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://legendwiki.com/index.php?title=You_Shall_Not_Pass&amp;diff=1397&amp;oldid=prev</id>
		<title>Vicerious: Created page with &quot;{{Feat |name=You Shall Not Pass |type=Combat |flavor=Yours is the spear that shall not break the line that shall be held. |prereq=6th level |benefit=Once per {{Bracket|Encount...&quot;</title>
		<link rel="alternate" type="text/html" href="https://legendwiki.com/index.php?title=You_Shall_Not_Pass&amp;diff=1397&amp;oldid=prev"/>
		<updated>2017-08-15T17:27:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Feat |name=You Shall Not Pass |type=Combat |flavor=Yours is the spear that shall not break the line that shall be held. |prereq=6th level |benefit=Once per {{Bracket|Encount...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Feat&lt;br /&gt;
|name=You Shall Not Pass&lt;br /&gt;
|type=Combat&lt;br /&gt;
|flavor=Yours is the spear that shall not break the line that shall be held.&lt;br /&gt;
|prereq=6th level&lt;br /&gt;
|benefit=Once per {{Bracket|Encounter}}, as a [[swift action]], you may double your {{Bracket|Melee}} range for two {{Bracket|Rounds}}. You then may create a [[spread]] with a radius of your [Melee] range originating from you as a {{Bracket|Binding}} effect that moves with you and lasts for two [Rounds]. For each opponent, the first time each [Round] that opponent enters or exits a square within this spread, it must stop moving. A successful [[Reflex]] save ([[DC]] 10 + 1/2 character [[level]] + [[KDM]]) allows the opponent to continue moving, but it suffers a penalty equal to half its movement speed to its movement speed for that movement.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Vicerious</name></author>
	</entry>
</feed>