Seven Drunken Immortals

From LegendWiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Seven Drunken Immortals [General]

You gain the ability to summon the healing spirits of spirits.
Prerequisites: Livers Need Not Apply
Benefit: As a move action, you may spend three drinks from the Livers Need Not Apply feat to heal each ally within [Close] range 1d4+1 HP per character level you possess.