Telekinetic Scion

From LegendWiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Telekinetic Scion [General]

Your mind can produce all the force of a wrecking ball, with about as much finesse.
Prerequisites: Telekinetic Adept, 6th level
Benefit: As a standard action, you may move any number of unsecured objects with a combined weight of up to 2,000 pounds within your [Medium] range, to anywhere else within your [Medium] range if no squares are occupied in their destination areas. You may not use this ability to move a creature that is not [Dead], a creature's equipment, or a mount with at least one occupant.

In addition, you can pummel opponents with pure telekinetic force. As a standard action, you may create a spread with a radius of your [Close] range originating from you that deals damage equal to 1d4 per two character levels you possess (minimum 1d4) plus your Intelligence modifier to all opponents within its area. A successful Reflex save (DC 10 + 1/2 your character level + your Intelligence modifier) halves the damage. This is a supernatural ability.