A Hell of a Thing

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A Hell of a Thing [Combat]

With great power, comes great power. You think there might have been something else to that phrase, but it’s somewhere behind you, lost in blood-stained memories.
Prerequisites: 6th level
Benefit: Once per [Encounter], as a standard action, you can try to crush the life out of target creature within [Close] Range. Your target takes damage equal to your character level. You and the target then suffer [HP reduction] equal to your character level. Until the end of the [Encounter] or until your target succeeds on a Fortitude save against this ability, at the beginning of your turn each [Round], as a free action, you may repeat this effect. A successful Fortitude save (DC 10 + 1/2 your level + KOM) negates this effect. This is a supernatural ability.