Seven Drunken Immortals: Difference between revisions
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Latest revision as of 22:23, 6 August 2017
Seven Drunken Immortals [General]
You gain the ability to summon the healing spirits of spirits.
Prerequisites: Livers Need Not Apply
Benefit: As a move action, you may spend three drinks from the Livers Need Not Apply feat to heal each ally within [Close] range 1d4+1 HP per character level you possess.