Instant Tree: Difference between revisions
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|skill=Nature | |skill=Nature | ||
|benefit=You may place this tiny bonsai tree in an adjacent unoccupied square, after which the tree instantly grows into a mighty oak, which is an obstacle that occupies a 5 ft square and creates a 30 ft | |benefit=You may place this tiny bonsai tree in an adjacent unoccupied square, after which the tree instantly grows into a mighty oak, which is an obstacle that occupies a 5 ft square and creates a 30 ft | ||
radius spread originating from itself, which lasts for the remainder of the {{Bracket|Scene}}. While in the spread, allies benefit from {{Bracket|Fast healing}} equal to your [[level]]. The tree begins to wither and die at the end of the {{Bracket|Scene}} if the environment is not suitable for its survival. | radius [[spread]] originating from itself, which lasts for the remainder of the {{Bracket|Scene}}. While in the spread, allies benefit from {{Bracket|Fast healing}} equal to your [[level]]. The tree begins to wither and die at the end of the {{Bracket|Scene}} if the environment is not suitable for its survival. | ||
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Latest revision as of 19:43, 23 August 2017
Instant Tree
Just add ground.
Skill required: Nature
Benefit: You may place this tiny bonsai tree in an adjacent unoccupied square, after which the tree instantly grows into a mighty oak, which is an obstacle that occupies a 5 ft square and creates a 30 ft
radius spread originating from itself, which lasts for the remainder of the [Scene]. While in the spread, allies benefit from [Fast healing] equal to your level. The tree begins to wither and die at the end of the [Scene] if the environment is not suitable for its survival.