A Hell of a Thing: Difference between revisions

From LegendWiki
(Created page with "{{Feat |name=A Hell of a Thing |type=Combat |flavor=With great power, comes great power. You think there might have been something else to that phrase, but it’s somewhere be...")
 
No edit summary
 
Line 4: Line 4:
|flavor=With great power, comes great power. You think there might have been something else to that phrase, but it’s somewhere behind you, lost in blood-stained memories.
|flavor=With great power, comes great power. You think there might have been something else to that phrase, but it’s somewhere behind you, lost in blood-stained memories.
|prereq=6th level
|prereq=6th level
|benefit=Once per {{Bracket|Encounter}}, as a [[standard action]], you can try to crush the life out of target creature within {{Bracket|Close}} Range. Your target takes damage equal to your character [[level]]. You and the target then suffer {{Bracket|HP reduction}} equal to your character level. Until the end of the [Encounter] or until your target succeeds on a [[Fortitude] save against this ability, at the beginning of your turn each {{Bracket|Round}}, as a [[free action]], you may repeat this effect. A successful Fortitude save ([[DC]] 10 + 1/2 your level + [[KOM]]) negates this effect. This is a [[supernatural]] ability.
|benefit=Once per {{Bracket|Encounter}}, as a [[standard action]], you can try to crush the life out of target creature within {{Bracket|Close}} Range. Your target takes damage equal to your character [[level]]. You and the target then suffer {{Bracket|HP reduction}} equal to your character level. Until the end of the [Encounter] or until your target succeeds on a [[Fortitude]] save against this ability, at the beginning of your turn each {{Bracket|Round}}, as a [[free action]], you may repeat this effect. A successful Fortitude save ([[DC]] 10 + 1/2 your level + [[KOM]]) negates this effect. This is a [[supernatural]] ability.
}}
}}

Latest revision as of 02:05, 27 July 2017

A Hell of a Thing [Combat]

With great power, comes great power. You think there might have been something else to that phrase, but it’s somewhere behind you, lost in blood-stained memories.
Prerequisites: 6th level
Benefit: Once per [Encounter], as a standard action, you can try to crush the life out of target creature within [Close] Range. Your target takes damage equal to your character level. You and the target then suffer [HP reduction] equal to your character level. Until the end of the [Encounter] or until your target succeeds on a Fortitude save against this ability, at the beginning of your turn each [Round], as a free action, you may repeat this effect. A successful Fortitude save (DC 10 + 1/2 your level + KOM) negates this effect. This is a supernatural ability.