Ghost Hunter [Skill]
You're trained to fight otherworldly threats.
Prerequisites: Perception as a trained skill, 6th level
Benefit: Once per [Scene] as part of a move action, you can use see invisibility as a spell-like ability except that its duration is [Encounter] instead. Additionally, whenever you make an attack, you may cause all damage it deals to gain the [Force] descriptor. You also gain a +2 feat bonus to Perception checks.