List of redirects
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Showing below up to 50 results in range #101 to #150.
- Dramatic Plunge → Environmental Hazards#Dramatic Plunge
- Dying → Conditions#Dying
- EL → Encounters and Design#Encounter Level
- EX → Types of Abilities#Extraordinary
- Electricity → Descriptors#Electricity
- Elemental → Weapons#Elemental
- Elemental: Fire → Weapons#Elemental
- Encounter → Combat Rules#Encounter
- Encounter Level → Encounters and Design#Encounter Level
- Encounters → Combat Rules#Encounter
- Endure elements → Endure Elements
- Energy drained → Conditions#Energy Drained
- Entangled → Conditions#Entangled
- Environmental Hazard → Environmental Hazards
- Environmental hazards → Environmental Hazards
- Evocation → Magic and Spellcasting#Evocation
- Exhausted → Conditions#Exhausted
- Extraordinary → Types of Abilities#Extraordinary Abilities
- Extreme → Combat Rules#Extreme range
- Fast healing → Injury and Death#Fast Healing
- Fatigued → Conditions#Fatigued
- Fear → Descriptors#Fear
- Feat → Feats
- Fey → Creature Types#Fey
- Figment → Descriptors#Figment
- Figments → Descriptors#Figment
- Find the path → Find the Path
- Fire → Descriptors#Fire
- Flat-footed → Conditions#Flat-footed
- Fly → Combat Rules#Fly
- Flying → Combat Rules#Fly
- Focus point → Glossary#Focus Points
- Force → Descriptors#Force
- Fort → Secondary Statistics#Fortitude (Fort)
- Fortitude → Secondary Statistics#Fortitude (Fort)
- Free action → Combat Rules#Free Action
- Freedom of movement → Freedom of Movement
- Frightened → Conditions#Frightened
- Full Buy-In → Equipment#Items and Characters
- Fully concealed → Conditions#Fully Concealed
- General Feat → Feats#General Feats
- General Feats → Feats#General Feats
- Ghostwise sight → Vision and Detection#Ghostwise Sight
- Ghoul → Undead#Ghoul
- Giant → Creature Types#Giant
- Glamer → Descriptors#Glamer
- Glamers → Descriptors#Glamer
- Grapple → Combat Maneuvers#Grapple
- Grappled → Conditions#Grappled
- Greater Items → Greater items