Barbarian: Difference between revisions

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==Chassis==
==Chassis==
{{ClassChassis|hp=12|kdm=Con}}
{{ClassChassis|hp=12|kdm=Con}}
The barbarian's [[KOM]] is determined by which track you choose for Path of War: [[Strength]] for [[Rage]] or [[Dexterity]] for [[Dervish]].


==Track Progression==
==Track Progression==

Revision as of 14:44, 21 July 2017

Description

All cultures have tales of the barbarian: a primal warrior capable of feats of strength that astonish lesser men. But not all barbarians are crazed berserkers. Some are determined warriors who channel a strength not entirely their own; some are chiefs of the woods that can call on a host of fighters to descend on their foes. All, however, can burst forth with a deadly might at the moment of need, and all are truly terrifying to behold.

Barbarians are versatile in just what sort of traumas they can face. Choose any two saving throws to use the Good progression. The remaining saving throw uses the Poor progression.

Party Role

A barbarian is the master of damage, equally skilled at dealing and receiving it. Don’t be afraid to charge straight into the fray and chop the heads off anyone who threatens your allies.

Barbarians in Your Game

Barbarians make excellent tribesmen or savages, but their strength and resilience can also be found in gladiator arenas or the ranks of the army’s elite battalions.

Chassis

Template:ClassChassis

The barbarian's KOM is determined by which track you choose for Path of War: Strength for Rage or Dexterity for Dervish.

Track Progression

Template:Tracktable

Tracks

Path of War

Most barbarians are warriors that thrive on adrenaline fueled rage which lends them devastating strength and keeps them fighting beyond typical limits. These barbarians take the Rage track, given immediately below. Some, however, are frenzied weapon masters who dance through battle like a cyclone of bladed death. These barbarians take the Dervish track detailed immediately after Rage. You can choose either Rage or Dervish when you gain your first circle of your Path of War. This choice is permanent, although you can multiclass out of this track as normal.

Path of Destruction

Path of the Ancestors