Quick Start Guide: Difference between revisions
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===Choose Your Skills=== | ===Choose Your Skills=== | ||
Choose [[skills]]. The number of skills available to the class you chose is noted in "''Legend'' Core Classes." The skills you choose are considered "trained." You gain a bonus equal to your [[level]] on all skill checks using trained skills, as explained in [[Skills]]. | |||
===Choose Your Feats=== | ===Choose Your Feats=== |
Revision as of 13:53, 2 August 2017
The first step in playing Legend is creating a character for your Legend game. If you are playing a one-shot or a similar brief game, and only require enough information to fill out a character sheet, you can use the Quick Start Guide to generate a character. If you are playing a longer game, you may wish to devote a little more time and effort to developing a character concept and finding the mechanical abilities that best support it; see Advanced Character Creation.
Quick Start
To create a character quickly, follow these steps:
Choose a Race
Choose a race from the options detailed in Races: Elf, Dwarf, Gnome, Halfling, Human, or Orc.
Choose a Class
Class | HP/Lvl | BAB | Good Saves | Bad Save | KOM | KDM | Skills | Description |
---|---|---|---|---|---|---|---|---|
Barbarian | 10 | Good | Any Two | Any One | Varies | Con | 5 | Terrifying and tough melee fighter |
Monk | 8 | Good | Any Two | Any One | Wis | Con | 6 | Fast, precise martial artist |
Paladin | 10 | Good | Fort, Will | Ref | Str | Cha | 5 | Supernaturally powerful arbiter of justice |
Ranger | 10 | Good | Fort, Ref | Will | Dex | Int | 6 | Hunter, scout, and special operative |
Rogue | 8 | Varies | Ref, Any One | Any One | Varies | Varies | Varies | Trickster who relies on skill in battle |
Sage | 8 | Poor | Any Two | Any One | Varies | Varies | 6 | Master of arcane secrets and battle magic |
Shaman | 8 | Poor | Fort, Will | Ref | Wis | Cha | 6 | Spellcaster with powers that heal or harm |
Tactician | 8 | Poor | Ref, Will | Fort | Int | Con | 9 | Spellcaster who controls the battlefield |
Choose a class from the table "Legend Core Classes." The tracks associated with each class, along with full descriptions of each track’s abilities, can be found in on their respective pages. If you have to make choices associated with your tracks (such as spell selection or choosing between different tracks for which you're eligible), make them now and write your tracks and track abilities down on your character sheet.
Assign Ability Scores
The default ability scores in Legend are 16, 14, 14, 12, 10, and 10. Assign them to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma, in the order you prefer. In general, it is best to assign high scores to your character’s Key Abilities, since those are the abilities on which your character most relies in a broad variety of situations.
Choose Your Skills
Choose skills. The number of skills available to the class you chose is noted in "Legend Core Classes." The skills you choose are considered "trained." You gain a bonus equal to your level on all skill checks using trained skills, as explained in Skills.